Programming
Featured — award winners and classics first, when available. Use “Show different books” for a new selection.
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MAC OS 8.5 for dummies
AI for Game Developers
The theory of computability
Writing scientific software
Advanced MS-D0S Batch File Programming
Using the IBM Personal Computer
iOS recipes
AppleScript
PASCAL
Python for Everybody
Swift programming
IBM PC & XT assembly language
DOS
Sams teach yourself beginning programming in 24 hours
Computer art and animation
Adobe Photoshop handbook
Interactive Data Visualization for the Web: An Introduction to Designing with D3
Complete Computer Concepts and Microcomputer Applications
Chris Crawford on game design
IOS 9 app development
370/360 assembler language programming
Sargon, a computer chess program
Advanced OS/2 Programming
Introduction to Algorithms
Head first Java
ShaderX4
Compute!'s first book of Commodore 64 sound and graphics
Game development essentials
Sams teach yourself Visual Basic 6 in 21 days
The Agile team handbook
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