The Playful World
Internet games
Technological forecasting
Human factors
Virtual reality
Human-computer interaction
Technology, social aspects
Computer games
Computer software
Technology
Computers
Social aspects
"In this book, Mark Pesce explores how a new kind of knowing and a new way of creating are transforming the culture of our time." "Pesce takes us inside the world's cutting-edge research facilities where the distinction between bits and atoms is rapidly dissolving. We meet the creators of LEGO Minds…
Read online
Reader not loading? Open it on Archive.org instead.