Practical game design with Unity and Playmaker
board
Computer games, programming
Programmation
Conception
Software
Computer games
Programming
Games
Design
Chapter 4: Creating Your First Game; Using Vector geometry and physics; Win/Lose conditions; Creating artificial intelligence; Exercises; Summary; Chapter 5: Scripting and Custom Actions; Writing a Unity Script; Overview of standard Unity classes; Creating a Playmaker action; Summary; Chapter 6: Net…
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