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Cover of The art of producing games

The art of producing games

by David McCarthy, Simon Byron, Ste Curran

2005 192 pages eng

"The Art of Producing Games" analyzes everything that goes into designing and building a successful videogame, from initial concepts, sketches, and storylines, through early prototypes, to the full-scale production of all the component elements -- script, storyboards, screenplay, graphics, video, mu…

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